Jake Dixey PPJ #1

Jake Dixey PPJ #1

Design Meeting (6/25/20) - 2 Hours

Art Meeting (6/26/20) - 2 Hours

Programming Meeting (6/28/20)- 2.5 Hours

Master Asset List - 3 Hours

Team Pipeline Doc - 2 Hours

Total - 11.5 Hours

Asset List

Pipeline Doc

What Went Right - 
Onboarding of new team members has gone extremely smoothly. The new members are already proving to be very dependable and started making up new ideas and doing good work right away.

What Went Wrong -
There's still a lot that needs to be decided in regards to the story, which then informs the enemies we create, which then informs the Welded Weapons. The Welded Weapons system also needs to be finalized and more ideas need to be created for both the Weapons and the enemies.

What's Next - 
All the questions that we have about the story and systems need to be answered so the artists can proceed. Additionally, the programmers will start working on the Welded Weapons, Enemies, Dialogue, and Camera systems. Some are new and some are in need of further development, so this will not be something that is just completed in a week of work.

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