Jacob Dixey PPJ #9 Design Meeting - 1.5 Hours Programming Meeting - 1 Hour Art Meeting - 1.5 Hours Bumping - 1.5 Hours Smoke Vents - 3 hours Bumping Versus Bouncing Smoke Vents What Went Right Flying feels great to me now, which was one of, if not my biggest goals for this project. I'm very pleased with how it turned out, even though there's plenty more that could be done with it such as special techniques such as a barrel roll in replacement of banking, I think this is one accomplished goal. Level 5's design also took a very cool, quick turn around that I'm very happy with. What Went Wrong This was to be expected, but a good many few things have gone unfinished in my book. We could make variations on enemies such as giving the laser bots slower, homing shots, or making smaller sawblade bots that behave with "boids" logic. What's Next Work on the game should generally freeze and we should be focusing on getting out the press-kit, trailer, and other doc...