Rex Christian PPJ 09

 Completed Tasks


-City textures (4 hours)

-City Emission maps and lighting (2 hours)
Total Hours: 6 hours

Samples:



What went right: The team communicated well in the art and design meetings and we seemed to all share a creative vision for levels 3-5 that we achieved.

What went wrong: Accidentally pushed the city textures with no emission maps after having a long discussion with Malcolm in one of the meetings about how the city should be bright a glowy, so naturally he was very concerned that I'd totally betrayed our vision when he first checked out the textures.
Upcoming: Lighing/skybox effects to be done on level 3, maybe some cool street textures.

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