Jackson Harding PPJ#4
Hours:
Team Meetings - 3 Hours
Destruction research and example - 2 Hours
Total - 5 Hours
Work Done:
I researched possibilities of destruction and we plan on using this moving forward for more interactive ways for the player to destroy things. An example is below.
Samples:
https://imgur.com/a/yXr9F4C
Upcoming:
Explore more into an official implementation of the destruction object. We will probably use Maya to separate the objects into chunks beforehand and use a script to blow them apart on collision.
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