Jackson Harding PPJ#4

Hours:

    Team Meetings - 3 Hours

    Destruction research and example - 2 Hours


    Total - 5 Hours


Work Done:

    I researched possibilities of destruction and we plan on using this moving forward for more interactive ways for the player to destroy things. An example is below.


Samples: 


https://imgur.com/a/yXr9F4C


Upcoming:

    Explore more into an official implementation of the destruction object. We will probably use Maya to separate the objects into chunks beforehand and use a script to blow them apart on collision.


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