Jacob Dixey PPJ #3

Jacob Dixey PPJ #3

Design Meeting - 1.5 Hours

Art Meeting - 1.5 Hours

Programming Meeting - 1 Hour

Resizing - 3 Hours

Welded Weapons - 4 Hours

GDD Update - 2 Hours

Welded Weapons

GDD Update
What Went Right
The big Resizing went more smoothly than expected and Welded Weapons are functional. Lots of good quality of life changes have either been made or been discovered for making in the coming week

What Went Wrong
Still getting a generally negative response from the surveys, suggesting many more changes are needed. We're getting more and more to the point where we need to start filling in with art assets, and communication has been consistently difficult.

What's Next
With Welded Weapons in, we need to start designing exactly what each one does and start building them. We also need to decide how exactly you get those weapons, which requires play testing to figure out what feels right. Lots of work needs to be put in to make the game feel as it should, and we'll see the results of that work with each group of surveys.

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