Rex Christian PPJ #3
Completed Tasks
-Fixed scale issues with player ship and enemy models (3 hours)
-Created terrain models for tutorial scene (2 hours)
Total Hours: 5 hours
Samples:
Positive: The meetings were very productive this week; A lot of the group (myself included) stayed after the design and art meetings to cooperate and work together on certain issues right then and there, instead of just running off, then doing the work a few days later as usual.
Negative: I found it difficult to make artistically interesting terrain for the tutorial level, since it was build entirely out of primitive rectangular shapes and cylinders. I ended up with some bumpy, vaguely "rocky" versions of most of the simple walls and other structures used in the blockout, but they aren't particularly interesting.
Upcoming: I need to texture all of the tutorial models, and possibly also rework some older textures to meet the expanding color palette.
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