Jacob Dixey PPJ #6
Jacob Dixey PPJ #6
Design Meeting - 1.5 Hours
Programming Meeting - 1 Hour
Art Meeting - 1.5 Hours
Camera FOV & Speed - 1 hour
Turn Rate & Speed - .5 hours

Design Meeting - 1.5 Hours
Programming Meeting - 1 Hour
Art Meeting - 1.5 Hours
Camera FOV & Speed - 1 hour
Turn Rate & Speed - .5 hours
Welded Laser Update - 1 hour
Welded Sawblade - 2 hours
Welded Weapon System Update - 1.5 hours
Welded Laser
Welded Sawblade

What Went Well
The interaction with the speed of the ship for the Camera FOV and the turning rate of the ship feel great and the Welded Weapons are finally enjoyable to use, though they may still not be worth the trouble of getting during play.
What Didn't Go Well
We're continuing to not get in as much work as we really need to, and need to spend a good bit more time before I feel we're ready to playtest the game again.
What's Next
Implementing the final enemy, the incinerator, and its Welded Weapon. We also need to flesh out the levels, making sure they're fun and look nice.

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