Jacob Dixey PPJ # 8
Jacob Dixey PPJ # 8
Design Meeting - 1.5 Hours
Programming Meeting - 1 Hour
Art Meeting - 1.5 Hours
Heat Shield Welded Weapon - 2 Hours
Improve Camera for Bouncing - 1 Hour
Screenshake - 2 Hours
Screenshake & HeatShield & Bouncing
What Went Well
A lot of work has gone into making the game feel better and better and it's paying off. The ship will no longer ever leave the screen due to bouncing and the explosions of enemies and gas clouds is looking great.
What Didn't Go Well
Still feels like we're falling behind on work as we have very little time to make sure the levels are complete.
What's Next
Completing the levels is top priority, so any more needs to be justified by the levels that that work is for.

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