Sean McFadden PPJ# 07
Overview:
Time Spent:
https://i.gyazo.com/960ad30445dc12784ee34eff81b17c76.gifhttps://i.gyazo.com/960ad30445dc12784ee34eff81b17c76.gif
Negatives: The new clouds look nice, but not 2 weeks of work nice. Nearly an entire week of work was lost due to how Unity handles lightmaps and global illumination, as my attempt to move the clouds from a singleton-esque render event to a more globally accessible rendered object proved to be near impossible. However, the new environment lighting is nice, and should help designers modify the clouds more easily.
Time Spent:
https://i.gyazo.com/960ad30445dc12784ee34eff81b17c76.gifhttps://i.gyazo.com/960ad30445dc12784ee34eff81b17c76.gif
- Smog Sea Cloud Refactor: 6 hours
- Lava Shader and Distortion Effects: 4 hours
Negatives: The new clouds look nice, but not 2 weeks of work nice. Nearly an entire week of work was lost due to how Unity handles lightmaps and global illumination, as my attempt to move the clouds from a singleton-esque render event to a more globally accessible rendered object proved to be near impossible. However, the new environment lighting is nice, and should help designers modify the clouds more easily.

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