List of Completed Tasks - Attended Art Meeting where we refined scope, assigned tasks, and discussed how to find a cohesive artistic style (1hr 30min) - Attended Design Meeting where we discussed the best way to end the game via Level 4, how to best use the incinerator bot, and if welded weapons were still feasible to implement (2 hours) - Modeled final version of the Level 3 terrain, the floating city with piping (3 hours) - Created beauty renders of Level 3 terrain for presentation (30 min) - Tried to figure out GitHub, SourceTree, and their connection to Unity by downloading the necessary software, following instruction, and troubleshooting. I got everything working except I couldn't push to any of the branches. Hopefully this can get resolved, but for now, the Drexel education has failed me, and it doesn't look like I will be able to contribute to the Unity portion of the project (3 hours 15min) - Updated Scrum presentation with work completed by the Design Tea...